To build: 150 glass + 5 water + 10 computer.Special: Can be built on any ground type.To build: 170 wood + 5 redball + 150 glass + 20 fertilizer.To build: 170 wood + 5 redball + 50 glass + 20 fertilizer.The Vegetation structures have two purposes: producing redballs to feed your civilization and improving the regenerative power of the planet’s natural resources. Special: The closer the planet is to its star, the more energy the solar panel produces.To build: 50 wood + 10 glass + 20 tech stuff.To build: 50 wood + 5 steel + 20 tech stuff.Purpose: Converts heat from volcanic ground to energy.Unlocks at: Research “Geothermic energy”.Upgrades from: Small nuclear power plant.To build: 200 stone + 15 uranium + 50 concrete.Upgrades into: Large nuclear power plant.To build: 100 stone + 50 coal + 20 steel + 50 concrete.Energy produced is, however, also all-or-nothing, so if you have a single power plant producing +5 energy but structures requiring 6 energy total, none of the structures requiring energy will function.
Unlike other resources, energy is a fixed, definite amount: once you have a power plant producing +5 energy, unless you demolish that plant, you will always have +5 energy. Purpose: Reveals nearby planet grounds, enabling them to be interacted withĮnergy sources produce energy units, which are then used to power structures which require them.To build: 40 wood + 100 stone + 20 steel + 200 glass + 500 concrete.To build: 40 wood + 100 stone + 20 steel + 200 glass.To build: 40 wood + 100 stone + 20 steel.